SCGL::CBasic3DObject メンバ一覧

これは全メンバの一覧です。SCGL::CBasic3DObject継承メンバも含んでいます。

AddTriangle(const ID_VERTEX &Vec1, const ID_VERTEX &Vec2, const ID_VERTEX &Vec3)SCGL::CBasic3DObject [virtual]
AddVertex(const VERTEX &Vertex)SCGL::CBasic3DObject [virtual]
AddVertex(const VECTOR3 &Vector)SCGL::CBasic3DObject [virtual]
AddVertex(double x, double y, double z)SCGL::CBasic3DObject [virtual]
AddVertex()SCGL::CBasic3DObject [virtual]
AddVertexList(const std::vector< VERTEX > &VertexList)SCGL::CBasic3DObject [virtual]
AddVertexList(const std::vector< VECTOR3 > &VectorList)SCGL::CBasic3DObject [virtual]
AddVertexList(const std::vector< double > &PointList)SCGL::CBasic3DObject [virtual]
AddVertexList(const int Num)SCGL::CBasic3DObject [virtual]
CBasic3DObject()SCGL::CBasic3DObject
GetTexture() const SCGL::CBasic3DObject
GetTriangleNum() const SCGL::CBasic3DObject
GetVertexNum() const SCGL::CBasic3DObject
Init()SCGL::CBasic3DObject [virtual]
m_TextureSCGL::CBasic3DObject
m_TriangleSCGL::CBasic3DObject [protected]
m_VertexSCGL::CBasic3DObject [protected]
MaterialSCGL::CBasic3DObject
Normalize()SCGL::CBasic3DObject
operator *=(const C3DTrans &trans)SCGL::CBasic3DObject [virtual]
operator+=(CBasic3DObject &sorce)SCGL::CBasic3DObject [virtual]
operator=(const CBasic3DObject &sorce)SCGL::CBasic3DObject [virtual]
PositionSCGL::CBasic3DObject
SetTexture(char *pFileName)SCGL::CBasic3DObject
SetTexture(TextureData Tex)SCGL::CBasic3DObject
Triangle(ID_TRIANGLE TriangleID) const SCGL::CBasic3DObject
Vertex(ID_VERTEX VertexID) const SCGL::CBasic3DObject
~CBasic3DObject()SCGL::CBasic3DObject [virtual]


ScoutCGLibに対してSat Jun 17 15:19:37 2006に生成されました。  doxygen 1.4.6-NO